MATOG: Array Access Auto-Tuning 01.01.2017 Paper Nicolas Weber and Michael Goesele ACM Transactions on Architecture and Code Optimization (TACO), Source Code
Adaptive GPU Array Layout Auto-Tuning 01.01.2016 Paper Nicolas Weber and Michael Goesele Software Engineering Methods for Parallel and High Performance Applications (SEM4HPC), Source Code
Guided Profiling for Auto-Tuning Array Layouts on GPUs 01.01.2015 Paper Nicolas Weber and Michael Goesele Performance Modeling, Benchmarking and Simulation of High Performance Computer Systems (PMBS), Source Code
Auto-Tuning Complex Array Layouts for GPUs 01.01.2014 Paper Nicolas Weber and Michael Goesele Eurographics Symposium on Parallel Graphics and Visualization (EGPGV), Supplemental Material, Source Code
Fast Dynamic Memory Allocator for Massively Parallel Architectures 01.01.2013 Paper Sven Widmer, Dominik Wodniok, Nicolas Weber and Michael Goesele Workshop on General Purpose Processor Using Graphics Processing Units (GPGPU), Source Code